Unreal - Introduction

Duration: 1 Week (12–15 Hours)


  • An Overview of Unreal Engine Interface and workflows
  • Creating projects using templates.
  • Importing data into your project.
  • Introduction to PBR materials
  • Introduction to lighting
  • Introduction to Landscape.
  • Overview of Blueprints
  • Creating a basic Level
  • Playing your game







Batch Type

  • Weekday Batches (Regular)
  • Weekend Batches (Working Professionals)

Available Start Dates

  • 5th Jan → 11th Jan
  • 12th Jan → 18th Jan
  • 19th Jan → 25th Jan

Unreal - Foundation

Duration: 1 Month (40–60 Hours)


  • Editor Basics
  • Working with static meshes
  • Materials & Lights
  • Animation
  • Physics and collisions
  • Post Process volumes
  • Blueprints
  • building environments
  • Particle system with Niagara







Batch Type

  • Weekday Batches (Regular)
  • Weekend Batches (Working Professionals)

Available Start Dates

  • 5th Jan → 4th Feb
  • 12th Jan → 11th Feb
  • 19th Jan → 18th Feb

Game Development

Duration: 3 Months (120–180 Hours)


  • Introduction to the course
  • What is Gameplay Designer
  • Actor class
  • Pawn class
  • Character class
  • Game Play mechanics
  • Combat System
  • Widget Blueprint Introduction
  • Post Process Volume
  • Creating on Overlap
  • Interacting with Another Actor
  • Placing Sound & Effects
  • Level changing and saving the game
  • Exporting


Batch Type

  • Weekday Batches (Regular)
  • Weekend Batches (Working Professionals)

Available Start Dates

  • 5th Jan → 4th Apr
  • 12th Jan → 11th Apr
  • 19th Jan → 18th Apr

Cinematic & Virtual Production

Duration: 3 Months (120–180 Hours)

Availability: Upcoming Batch

Start dates will be announced soon


  • Introduction to Compositing with Composure
  • Creating 3D environments
  • Motion/Facial Capture with Rokoko
  • Virtual Collaboration with VR
  • Tracked Camera and Take Recorder Workflows
  • Utility Blueprints for Virtual Cameras
  • Real-time and virtual production pipelines






Unreal - AR / VR

Duration: 3 Months (120–180 Hours)

Availability: Upcoming Batch

Start dates will be announced soon


  • VR / AR Experiences and Game development with Unreal Engine


















Designer Fundamentals

Duration: 1 Month (40–60 Hours)


  • Drawing
  • Sketching
  • Color Theory
  • Caligraphy
  • Designing

Batch Type

  • Weekday Batches (Regular)
  • Weekend Batches (Working Professionals)

Available Start Dates

  • 5th Jan → 4th Feb
  • 12th Jan → 11th Feb
  • 19th Jan → 18th Feb

Graphic Designing

Duration: 2 Months (80–120 Hours)


  • Fundamentals of Graphics
  • Photoshop
  • Illustrator
  • Coreldraw

Batch Type

  • Weekday Batches (Regular)
  • Weekend Batches (Working Professionals)

Available Start Dates

  • 5th Jan → 4th Mar
  • 12th Jan → 11th Mar
  • 19th Jan → 18th Mar